Skip to content
Careers

Build the impossible with us

We're always looking for rebels who want to make unforgettable games rooted in culture.

Open roles

2 openings

Junior Gameplay Animator

JuniorGameplay AnimationChennai, IndiaOn-siteFull-time

Help bring Son of Thanjai's hero to life: animating fluid, skill-based combat and locomotion, and cleaning up performance-mocap from our in-house Ayelet Labs stage.

What you'll do
  • Assist on locomotion and combat animation sets
  • Clean and retarget mocap; implement in-engine (blend trees, state machines)
  • Iterate from animation direction and playtest feedback
What you bring
  • 0–2 years experience or a strong reel
  • Maya proficiency
  • Solid grasp of weight, timing, and arcs
  • Eagerness to learn mocap and engine pipelines

Senior Gameplay Animator

SeniorGameplay AnimationChennai, IndiaOn-siteFull-time

Own the feel of Son of Thanjai's combat: authoring animation for the Surul Vaal and partnering with design and engineering on responsive, readable motion.

What you'll do
  • Author signature combat and locomotion, and the systems behind them (state machines, blends, IK)
  • Direct mocap shoots and own the cleanup pipeline
  • Set animation standards and mentor junior animators
What you bring
  • 5+ years shipping gameplay animation
  • Expert Maya and MotionBuilder
  • Deep engine integration (Unreal or Unity)
  • Mastery of game-feel and combat readability

Don’t see your role? Tell us why you’d be a fit. We read every note.

Apply

Send a note

Open application: tell us why you’d be a fit