Junior Gameplay Animator
Help bring Son of Thanjai's hero to life: animating fluid, skill-based combat and locomotion, and cleaning up performance-mocap from our in-house Ayelet Labs stage.
What you'll do
- Assist on locomotion and combat animation sets
- Clean and retarget mocap; implement in-engine (blend trees, state machines)
- Iterate from animation direction and playtest feedback
What you bring
- 0–2 years experience or a strong reel
- Maya proficiency
- Solid grasp of weight, timing, and arcs
- Eagerness to learn mocap and engine pipelines